1-3: Change render mode
R: Decrease Resolution
T: Increase resolution (gets laggy fast)
Scroll wheel: zoom
Space bar: toggle autozoom (laggy, use only with low resolutions)
Q: Reverse autozoom
F: Reset zoom
W: Toggle autorender on mouse-move (on by default)
Click: Clear and render
x: x coordinate (offset by cursor)
y: y coordinate (offset by cursor)
mod: 2, modified by zoom level
slope(): primitive slope
ran(1,5): random int between 1 and 5
(Standard js Math functions apply)
x*y*mod
Math.pow(x,mod)+Math.pow(y,mod)
Math.pow(x,mod)*Math.pow(y,mod)
(mod*x+y)*(mod*x - y )*(x+mod*y)*(x - mod*y)